Real-time physics-based (online) multiplayer medieval combat. With magic. And peasants.

by Origami Comet Games

  1. # The Final Rewrite

    It begins, for the final time. I reckon Gala, the graphics abstraction layer powering this screenshot, will be complete--at least for Windows and Linux--in a couple months.

  2. # Is Anybody Out There?

    Gala now fully queries all available D3D9 adapters.

  3. # The Colour of Royalty.

    I've dropped D3D9 support from Gala in favour of D3D11. Gala is now painting Vanguard's window the colour of royalty through a free threaded user-controlled command buffer.