Real-time physics-based (online) multiplayer medieval combat. With magic. And peasants.
by Origami Comet Games
It begins, for the final time. I reckon Gala, the graphics abstraction layer powering this screenshot, will be complete--at least for Windows and Linux--in a couple months.
Gala now fully queries all available D3D9 adapters.
I've dropped D3D9 support from Gala in favour of D3D11. Gala is now painting Vanguard's window the colour of royalty through a free threaded user-controlled command buffer.